A story of a fairy, a meadow, and bunch of hungry animals...


Hi there!

So I've released today my first Unity project called Fairy Meadow. It's a simple arcade game where your role is to pick up food and give it to animals before they run out of patience. I hope you can enjoy the game and have fun with it!

So far the gameplay is simple, yet fully functional. You have a level and your role is to get as many points as you can during ten stages or before you leave too of your guests without a snack.

What I really like is how much I managed to do by myself, not only programming, but graphics as well. I made each of the models in Blender, animated them. The same applies to textures. I even managed to create few sounds in sfxr. What I borrowed are default fonts and sprites for UI, and I put in a song by Kevin MacLeod - Master of the Feast - both tune and title fit the game perfectly!

I marked the game as in-development, as I plan to add few more features before I consider it fully complete. Some more food types, along with (perhaps) more animal types and more complex grid of who-eats-what could give a pretty interesting gameplay. I also consider making the meadow less flat, but that also involves changing how animals move a bit. Also some extra flair could improve this game as well.

I hope you enjoy the game and let me know what do you think of it.

Thank you for you attention and have fun!

swefnox

Files

Fairy Meadow v0.1 win.zip 26 MB
Sep 17, 2021
Fairy Meadow v0.1 linux.zip 31 MB
Sep 17, 2021

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